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Scoring Zone

Short Game Stations

Station design and methodology for chipping, pitching, putting, and bunker play.📄 ICC Athletic Development Plan (PDF)

THE SCORING ZONE PHILOSOPHY

Strokes gained research consistently shows: the largest skill gap between handicap levels is NOT in the full swing — it's in the short game. A junior who can get up-and-down from anywhere will score better than one with a perfect driver swing who can't chip.

Always include at least 50% short game time in junior sessions under age 14.

Chipping Station Design

3–5 distinct chip shots from different lies (fairway, rough, tight lie, uphill)

Multiple targets: flags at different distances and angles

Physical measurement tools: driver as measuring stick (proximity benchmark)

Rotate targets every 5–8 minutes to prevent block practice

Key Chipping Concepts by Age

Ages 4–8
Goal

Just get the ball on the green. Any technique. External focus only.

Cue

"Make the ball hop onto the grass"

Note

Technique discussion. Let them find it.

Ages 9–12
Goal

Introduction to setup fundamentals. Narrow stance, weight forward, ball back, handle leading.

Cue

"Lean the shaft toward the target, then swing"

Note

One technique cue max per session.

Ages 13+
Goal

Introduce club selection for trajectory. High chip (60°) vs. low chip (7-iron) vs. bump-and-run.

Cue

"The ball should land before the fringe and roll to the hole"

Note

Use the least lofted club that will clear the obstacle.

Pitching Station

Distinguish from chipping: pitching = more carry, more loft, less roll. For ages 11+.

Key: Full wrist hinge, shoulder-width stance, equal weight, accelerate through.

Constraint Drill

Hit over a bucket placed between ball and target

Putting Station Design

Multiple distance stations (3ft, 6ft, 10ft, 15ft, 20ft minimum)

Actual hole if available, or designated target cups

Gate drill: two tees 1/2" wider than putter head — thread the gate

Distance control station: putting to a line (no hole) for speed training

Key Putting Concepts — All Ages

1

Eyes over the ball

2

Putter face square to target at address

3

Pendulum stroke — shoulders rock, not wrists

4

Accelerate through — never decelerate

Speed first, direction second.

Most missed putts are missed because of incorrect speed, not incorrect line.

Bunker Station (Ages 13+)

Body of sand required.

Setup

Open stance, open face

Strike

Hit 2 inches behind the ball (splash the sand)

Finish

Finish high

COMMON ERROR

Trying to hit the ball instead of the sand.

Cue

"Draw a line 2 inches behind the ball. Hit the line."